![]() ![]() All_Shaders.unitypackage) have been merged into a single ExampleAssets.unitypackage in the Bundles/Sources/Examples directory. Unity Packages ¶Īll example content has been updated since 2018.4 LTS, and now has a consistent export process to ensure the contents are kept valid. Running the game with the "-ValidateAssets" command-line option enables them, and is recommended while working on new content. Some of the slower asset checks like finding missing meshes have been made optional. dat files to disable this shader consolidation step. ![]() Once re-exported, Asset_Bundle_Version can be set to. The game automatically tries to consolidate their shaders with the latest versions during loading. unit圓d/.masterbundle files should work properly without needing any update unless they use custom shaders. It is recommended that developers switch to supported. content files no longer work beginning in version 3.22.4.0. Asset Properties References Asset Properties References.Upgrading Unity Upgrading Unity Table of contents.It was also the last version to ship with an ANSI version of WinMerge. WinMerge version 2.12.4 was the last version to ship with Microsoft Visual C++ 2005 runtimes that support Windows 95/98/ME/NT. WinMerge version 2.14.0 was the last version to ship with Microsoft Visual C++ 2008 runtimes that support Windows 2000. Other Versions WinMerge 2.14.0 for Windows 2000 ![]()
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